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Studioediting propose un studio disponible pour la photo et le cinéma, comme salle d'exposition et pour des présentations ou des conférences de presse. Le studio est également accessible aux voitures. Spécialement conçu pour accueillir une équipe de tournage, un espace de tournage vidéo est mis à la disposition de la clientèle.

Le plateau de tournage est prêt à l’emploi, tout équipé, doté d’un matériel préréglé et modulable sur mesure. Dans un esprit d’efficacité professionnelle et de convivialité, cet espace vidéo est composé d’un plateau doté d’un dispositif d’éclairages, de loges associées à un dressing, d’un espace cuisine, un distributeur de collations, et l’ensemble de la location est encadrée par un staff dédié. Au cas par cas, la location de cet espace de tournage est conditionnée « clé en main » : avec un réalisateur, un cadreur, une maquilleuse, une coiffeuse et tout le matériel avenant si nécessaire. Tarif sur demande.

Published in studidigital

In case you missed it, a few days ago we shared an incredible short film entitled Box, produced by design and engineering studio Bot & Dolly that must be seen to be believed. Using projection mapping, robots, and two 4×8 canvases, Bot & Dolly create an inspiring 3D landscape, all in-camera, all in real-time. And, as promised, the behind the scenes video has been released, giving us an inside look at the incredible digital “magic tricks.” So, if you were dying to know just how Bot & Dolly did it, read on.

To create Box, Bot & Dolly used their state of the art robotic systems to move the camera, as well as the blank 4×8 canvases, while projecting 3D imaging created in Maya onto them in a process called projection mapping.

 

For those who haven’t seen the short filmcheck it out below:

 

 

The Creator’s Project jumps behind the scenesof Box in order to talk to Design Director Bradleyy “GMUNK” Munkowitz and Design Technologist Tarik Abdel-Gawad about the process they employed in order to make such a groundbreaking film.

 

One of the aspects of this project that makes it so unique, is that Bot & Dolly used projection mapping on moving objects, something that has never been done before. Munkowitz explains that the film, though an exercise in the technical capabilities of mixing robotics and projection mapping, is really a story about magic and illusion. So, if you noticed those titles in the film, like “Transformation” and “Levitation,” they were referring to the different principles of magic. Very clever!

Bot & Dolly created software called BD Move, that allows animators to control robots with Maya, which is essentially the cornerstone technology behind Box. Abdel-Gawad starts with a flat render in CG, then projects it out onto the panels. The Creator’s Project article explains how it works:

This program allows for the team to animate the functions of the robotic in 3D space. For the camera movement, instead of simply animating a path, they motion-captured the view of an actual person watching the performance and then applied this natural movement to a camera path.

Now, go behind the scenes of Bot & Dolly’s Box, and find out how they used their own magic to make this incredible film.

A big thanks to The Creator’s Project for sending the BTS video our way!

 

Now that you’ve pulled back the curtain, what do you make of Box? Are these filmmaking techniques something you could see yourself implementing in your own films?

Published in BLOG

Some people procrastinate writing by shopping for notebooks, or perfecting their Markdown preview CSS. Some procrastinate their work by cleaning their desk, and some procrastinate cleaning their desk by working.

I procrastinate storyboarding a new video I’m working on by creating iPad templates and After Effects presets designed to make storyboarding easier.

If you read my post on storyboarding on the iPad, you may remember that my app of choice was Penultimate. I lovingly created storyboard templates for it and defended its clean simplicity. Penultimate makes it easy to sketch out, edit, and rearrange a series of boards using a custom template, and export the results to a PDF.

There was one feature that I wished for however: the option to export to individual, numbered PNG files. If all you want to do with a storyboard is print or share it, a PDF is perfect. But if you want to take the frames and create something else with them, it’s much better to have them as individual files.

For example, you might want to bring them into Storyboard Composer HD, where, right on your iPad, you can sequence them into a timed-out animatic, or board-o-matic. complete with camera moves and sound.

Or you may want to edit this board-o-matic on your computer. Usually I use NLE software such as Adobe Premiere for this kind of thing, but the power this solution offers comes with a price: doing some things is less simple than in a dedicated app such as Storyboard Composer.

It occurred to me that I could use After Effects to automate some of the most common board-o-matic tasks. Although After Effects is not a great environment for creative editorial, it is an excellent platform for automating some kinds of motion and imaging tasks.

But first I needed to solve my problem of getting individual PNG files of my storyboards. I began investigating tools for ripping images out of PDFs, and simultaneously I continued my gentle harassment of Penultimate’s creator, Ben Zotto. The app allows a single page to be exported as a PNG, so, I reasoned, there’s a certain consistency in offering this option for multi-page exports.

You may recall that Ben and I blogged back and forth about how users should best make feature requests of developers. It was a bit of a love-fest, and I deeply admired Ben’s commitment to a simple, clean, user experience.

In May of 2012, Penultimate was acquired by Evernote, and is now free. It’s still great, but I’m no longer using Penultimate for storyboarding on the iPad.

A LITTLE LESS LESS

Back when I first posted about storyboarding, many readers suggested alternatives to Penultimate. There is no shortage of busy, complex, feature-crowded notebook apps in the App Store. Most of the suggested apps made my head hurt with their cluttered UIs. But a few folks suggested that I look at Noteshelf ($5.99 on the App Store).

It’s hard to imagine that Noteshelf didn’t draw inspiration from Penultimate in its design and feature set. It’s a note-taking and drawing app that works on the model of multi-page notebooks that can be lined with various virtual “papers,” including ones you create yourself.

Most importantly for my storyboarding workflow: your drawings can be exported with, or—crucially, without, the paper template embedded, in various formats, to various destinations, including numbered PNG files to Dropbox.

But Noteshelf is not just a me-too app. It’s sturdy, attractive, well thought-out, and not without restraint. And there are a few things about it that I like better than Penultimate. Its “ink” overlaps more realistically. It features highlighter “markers” that are great for shading storyboards. And it works much better in landscape orientation.

TEMPLATES

Like Penultimate, Noteshelf allows you to create custom paper templates. But instead of helpfully packaging them up in a unique file type that can be one-tap installed like Penultimate, Noteshelf simply offers the option to import any image from your iPad’s Photo Library.

Quirks aside, Noteshelf offers almost everything I want from an iPad storyboarding sketchbook, and few things I don’t. I can quickly bang out a bunch of questionably-legible cinematic chicken-scratches and export them to my laptop. So what do I do with them then?

PROLOST BOARDO FOR AFTER EFFECTS

Prolost Boardo is a set of three Animation Presets for Adobe After Effects that automate the process of creating an animated storyboard, or board-o-matic.

Easily create animated camera moves, including cross-dissolves, camera shake, and cycling animations, all without using any keyframes.

The video shows you how it works, but it’s deceptively simple. There’s some complex math going on under the hood to make these virtual camera moves smooth, realistic, and predictable. Anyone who’s ever tried to animate 2D artwork in an NLE can tell you how frustrating it can be.

Boardo, on the other hand, makes it so easy that you might use it just for fun.

Boardo works with any kind of storyboards, wherever you create them (and includes instructions on customizing the settings for whatever format you like), but it defaults to work with frames drawn in Noteshelf using one of two templates. 

links: stumaschwitz

Published in BLOG
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